Handouts

Week 1
Introduction and Review of OpenGL
Week 2
3D Models
Week 3
Introduction to Shaders
Week 4
Procedural Textures
Week 5
Shader Lighting and Textures
Week 6
Image Processing
Week 7
Stored Textures
Week 8
Textures for Data Storage: Noise
Week 9
Textures for Data Storage: Shadows
Week 10
Particle Systems
Week 11
Shaders: Review
Ray Tracing Part 1
Week 12
Ray Tracing Part 2
Week 14
Ray Tracing Part 3
Reflections