Handouts

Day 1
Introduction to Computer Graphics
Introduction to OpenGL
Day 2
Dimensions
Drawing in 2D
Day 3
Homogeneous Coordinates
Drawing in 3D: Visibility
Day 4
Projections
Drawing Objects
Day 5
Color and Light
Day 6
Texture Mapping
Day 9
More Lighting
Blending and Transparency
Day 10
Fog
Drawing Lines and Anti-aliasing
Polygons
Day 11
Display Lists
Parametric Curves
Parametric Surfaces
Day 12
Shadows
Day 13
Shadow Volumes
Day 14
Shaders